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Math

Grab a graph and watch one number change another.

Functions and Calculus

  • Functions You Can See (Beginner): Feed a machine numbers, drag lines and curves, and see how one quantity changes another.

Algebra and Numbers

  • Algebra in Motion (Intermediate): Balance scales, undo steps and slide parabolas until equations solve themselves.
  • Growth: Exponents and Logs (Intermediate): Watch doubling explode, run it backwards with half-life and count doublings with logs.

Probability and Statistics

  • Probability by Simulation (Intermediate): Flip a thousand coins, grow trees of chance and design a game that is actually fair.

Linear Algebra

  • Vectors and Matrices (Intermediate): Arrows that move things and matrices that bend the whole grid, built by hand.

Geometry and Trigonometry

  • Shapes and Proof (Intermediate): Cut, slide and rearrange shapes until you can prove why the rules are true.
  • Trig and Waves (Advanced): Spin the unit circle, watch sine cast its shadow and turn waves into sound.

Discrete Math

  • Counting and Patterns (Intermediate): Count choices with trees, spot the rule in sequences and topple proofs like dominoes.

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